Through my work with RedBit Development, I’ve been asked to put together a review of the LG Quantum 7Q from a developer’s perspective. Not being one to shy away from offering (some would say injecting) my opinion, I jumped at the chance. So read on for my thoughts on the LG Quantum 7Q in general, as well as what it means for developers.
First some history…
Before making the jump to Windows Phone 7, I spent a few years building Windows Mobile applications for the Utility Industry all over North America. Working with WM full time gave me a good feel for what the Mobile OS had to offer, and while it certainly had its share of warts, I was a huge fan. Working and living in Canada meant that unless I felt like importing a phone, my options were severely limited. The phone that I really wanted, the HTC TyTN II, I don’t think ever made it north of the boarder. With that in mind, when I first looked through the list of launch devices, the Quantum being the only phone available in Canada that had a hardware keyboard certainly caught my eye.
General overview of the phone…
I should say at this point that the phone that I use for day to day use is the Samsung Focus, so be warned that a lot of these comparisons will be to it. Having said that, the first thing that I noticed between the two were the size and brightness of the screen. The LG in this case really doesn’t stack up, so if you select you phones based solely on the display; keep moving along, this isn’t the phone for you.
Obviously, the other big thing from a hardware standpoint is the keyboard. While the on-screen keyboard for WP7 is great, it still is an approximation of typing on keys. Having tactile feedback to button presses, as well as not having to constantly wipe finger prints of the screen really does remind me of how much I missed hardware keyboards on a phone.
On the software side, its Windows Phone in all it’s milky goodness with no noticeable difference in animations or app loading times. Where things do change however is in the Manufactures marketplace sections. Not only having quite a few good LG specific apps, but also sponsoring a few 3rd party apps to be free for the phone, LG has quite obviously done what Samsung has not, take this section seriously.
The LG Marketplace
I’m not going to go through each of the apps one by one because Mark has already done so better than I ever could that you can check out here.
What I will say however is that these applications are a bit of a tease. As a Developer who’s champing at the bit to get my grubby paws on access to both the compass and the camera control, seeing these apps are certainly bittersweet. Why LG hasn’t released an SDK to access the camera on their own (assuming MS would let them) makes me shake my head.
What the keyboard means
While most peoples initial thoughts on what a hardware keyboard means for a device is a bonus for those who prefer the feel of hardware buttons, there’s something that it brings that is far more important…screen real estate. Now this may not be as much of a problem for you, but with my fat thumbs, any game that using the screen to display a virtual joystick automatically puts me off. When an application has both a virtual joystick and buttons on the screen, they are basically killing off a third of the already limited screen just for user input. While I have yet to be able to find a game that actually uses the keyboard for input, I’m sure they can’t be far away.
The other thing that puts a damper on the keyboard is that many developers (me unfortunately included) have gotten lazy and skimped out on landscape support in their apps (I won’t be making this mistake again).
Summary
I’ll say this again, if the display is your only consideration, this is not the phone for you. If however you’re looking for a hardware keyboard and a real effort by the Manufacturer on the software front, LG has made a great first step to wining your choice. As to whether I’ll be dumping my Focus for the Quantum, the jury is still out. If LG can continue its strong start and take the next step on a couple of features, then I could certainly see Samsung’s device hitting the test bench. This takes me to …
3 Action Items for LG
Before listing these off, let me state that I’m not even 100% sure that these items are even feasible given the working relationship LG has with Microsoft and the restrictions that it entails. Also, since any hardware fixes would require me buying a new phone to benefit from, I’ve left them out and stuck to items that could theoretically be pushed via update to existing phones.
1) Get version 2 of the LG specific apps out the door. While nice, each of them has nagging problems that prevent them from truly being device sellers.
2) Show peoples the way. Take some of the marketing budget and pay a couple independent game developers to add keyboard input support to their apps. I think the first person they should talk to is Farseer Games about adding it to Krashlander (since this is one of the games LG has sponsored, I’m pretty sure they have the number)
3) Release a SDK. As I said, I’m not sure this is even possible, but if it is they really need to release a set of controls to support the camera and compass.